Saturday, 14 March 2009

Important design aspects and examples of professional work

when designing this character i have looked at a variety of media as my inspiration for the posture and character of the figure, how to express the personality of the character through the composition. I looked at heroic figures in films such as Hellboy 1&2, Ironman, Batman, Blade, Sincity, Lord of the Rings, predator, terminator and many more. I have also looked at their counterparts in comic books and illustrations. what i have found is the heroic characters in film or the drawn figure in a graphic novel, the body posture play a key role in communicating what sort of person they are to the audience.

for example Ironman
this pose with chest out, arms out making the upper torso look wider, a solid equal waited stance showing stability, head held high looking into the distance. everything about this posture says strength, power and justice, everything in his posture is open and strong. where as if you look at a character on the opposite end of the heroic scale such as the Joker from the Dark Knight.
this posture is equal weighted showing strength but his back is slightly stooped with shoulders hunched and head facing slightly down giving him a sinister posture that projects insecurities and hidden aspects of his personality also the colours used help to convay this. this is a sinister character with a dark past.

i have looked at examples of maquettes in the film industry.

Mile Teves maquette for Iron man. over three feet tall and took five weeks to complete.

http://www.milesteves.com/gallery/v/SCULPTURE/IronMan-full-body-maquette.jpg.html


Hogsqueal prototype, but wasn't use as the final design.

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